GitHub project

Level 0 is a Snake II clone written in Haskell, using the SDL libraries.



Installation / usage

$ make

$ bin/level_0 [ms between frames [path to map file]]


$ bin/level_0 16 map

I don’t know if it’s buildable on Windows.

A map is a plain text file, the first 32 characters on the first 32 lines are read, and when there is an ‘x’, you will have a wall that kills your snake when hit.